


Objective
To explore how design functions as an indication rather than a full representation. I translated the “shadow language” of glass into both raster (Photoshop) and vector (Illustrator) formats, learning to rely on contrast, line weight, and negative space to define form.
What I did

Learning Outcomes
This project sharpened my ability to:
- Identify and emphasize the most critical elements of an object’s form
- Use restraint in design by trusting implied lines and visual cues
- Combine technical precision with visual sensitivity to describe texture and material
- Work across both raster and vector tools to communicate the same object with different languages
Reflection
Glass is more shadow than substance, and this project made me pay close attention to the moments where light and dark meet. It was less about drawing everything and more about knowing what to leave out. That tension - between what’s there and what’s only suggested - makes this one of my favorite foundational exercises in visual economy.




