Objective

To explore how design functions as an indication rather than a full representation. I translated the “shadow language” of glass into both raster (Photoshop) and vector (Illustrator) formats, learning to rely on contrast, line weight, and negative space to define form.

What I did

  • Photographed the glass object under controlled lighting to capture subtle highlights and reflections
  • Adjusted values in Photoshop to isolate and interpret the key visual information
  • Created a raster version using soft, tonal shifts to suggest dimension
  • Redrew the object in Illustrator, using clean vector paths with strategic line weight and high-contrast shapes to imply transparency and structure
  • Learning Outcomes

    This project sharpened my ability to:

    • Identify and emphasize the most critical elements of an object’s form
    • Use restraint in design by trusting implied lines and visual cues
    • Combine technical precision with visual sensitivity to describe texture and material
    • Work across both raster and vector tools to communicate the same object with different languages

    Reflection

    Glass is more shadow than substance, and this project made me pay close attention to the moments where light and dark meet. It was less about drawing everything and more about knowing what to leave out. That tension - between what’s there and what’s only suggested - makes this one of my favorite foundational exercises in visual economy.

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